AI Insights · Timothy · April 2022
Top 5 Basketball Games on iOS in UAE Q1 2022
Explore the performance of the top 5 basketball games on iOS in the UAE during Q1 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 basketball games on iOS in the United Arab Emirates showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends.
NBA 2K Mobile Basketball Game from 2K experienced fluctuations in its weekly revenue, peaking at approximately $679 in the week of January 31. The game saw an initial steady increase in downloads, reaching 763 in the week of February 7, before declining and then spiking again to 819 in mid-March. Weekly active users exhibited a similar pattern, starting at 2.3K and peaking at 2.5K in early February before stabilizing around 1.8K by the end of March.
Extreme Basketball by QUOK GAMES BILISIM TEKNOLOJI TICARET ANONIM SIRKETI had a notable number of downloads at the beginning of the quarter with 999 in the week of January 10. However, downloads sharply declined through February, hitting a low of 3 in the last week of the month. The app did not report any revenue or active users data for this period.
Basketball Arena - Sports Game from MASOMO LIMITED saw its revenue fluctuate, peaking at $631 in the week of January 3. Downloads initially surged to 687 at the end of January and remained relatively stable through the quarter. Active users showed a significant increase, peaking at 2.5K in early February, and then stabilized around 1.2K by the end of March.
Mini Basketball by Miniclip.com, which was released in late February, saw an initial surge in downloads, peaking at 1.6K in mid-March. Revenue followed a similar upward trend, reaching $106 in the week of March 14. Active users also increased significantly during the first few weeks, peaking at 1.7K in mid-March before stabilizing at 625 by the end of the month.
Jump Dunk 3D from Voodoo had a varied performance in downloads, with a peak of 596 in the first week of January and a subsequent decline, bottoming out at 38 in early March. Weekly active users followed a similar trend, starting at 1.2K in early January and declining to 487 by the end of March. The app did not report any revenue data for this period.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.